|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.04.29 13:45:00 -
[1]
Originally by: Aramendel Well, technically they can.
Due to concords jamming freighter killsquads have to rely heavily on drones. One single "escort" BS with several large smartbombs could clear the drones pretty fast. A single ECM burst could work as well - afaik if you use those drones effected by it do not autoattack again, but have to be given the attack command to do this. But I am never tested that myself.
Downside there is that the escort most likely will attack (or even podkill) some innocent bystanders accidently, so it will pobably get concorded as well. Still 1 ship vs 20 ships.
^^
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.04.29 14:51:00 -
[2]
Originally by: Namingway Jenny, didn't you get your vaga BPO by suicide ganking someone in highsec?
I think that Jenny is long gone...god knows who's at her place behind the comp nowdays :)
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.04.30 08:05:00 -
[3]
Edited by: Chewan Mesa on 30/04/2007 08:01:34
Originally by: Kerfira Hmmm. Since it seems like the most arguments against giving freighters fitting slots are the ability to make them haul more, how about something like this change to freighters:
A freighter gets 0/0/3 slots, and an amount of PG/CPU, maybe 10/100 or whatever. Each slot used(!) reduces the freighters remaining cargo space to 1/2. I.e. 0 slot used: Freighter has full cargo space 1 slot used: Freighter has 1/2 cargo space 2 slot used: Freighter has 1/4 cargo space 3 slot used: Freighter has 1/8 cargo space
This'll mean that the slots can not be used for increasing cargo space, but if you sacrifice cargo space, you can tank your freighter.
So, you think an alliance/corp that bothers to bring themselves 20+ domis, and spend a few days gathering intel on whos a freighter alt, what route he takes etc. and having their own freighter for looting ready, will not be able to just bring 30 or 40 domis and gank it with a tank?
Tbh, escorting with remote reps was already shown that it works with 5 BS or so, scouting works, since if they are off-scan range, which is 14 AU or so, means they will not make it to the gate before you are jumped and warped webbed on the other side.
Add to that the fact that a normal trader who is using his freighter will not run into 20 Domi+ suicide ganks. So far freighters of alliances have been ganked by alliances they are at war with, thats a big difference. I doubt a lot of the suicide gankers risk what 400mil in popping it and then getting a stack of pyer blown up with the freighter and not dropping.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.04.30 15:27:00 -
[4]
Originally by: SiJira two things that actually need to be done
one is by CCP - change mass and bump mechanics so a small newb ship cant make the freighter get out of alignment - thats like an anchovy swimming into a whale and making it change direction
one is by the players -have a freighter ready where the load needs to be picked up a day or two early - that way anyone looking for juicy freighters will only have time to get you on your way out - and with the proposed FIX of bumps would allow you to warp out (when webbed) quickly.
The thing discussed here is suicide gankers though, bumping doesnt have a lot to do with it, they will just warpscram the freighter on the other side.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.01 07:55:00 -
[5]
Edited by: Chewan Mesa on 01/05/2007 07:54:05
Originally by: Ki An Edited by: Ki An on 30/04/2007 20:49:18
Originally by: Jenny Spitfire At least my toon is much older than yous so I know best. The only way I am willing to accept that Freighters are not broken is when a Dev respond to this thread and say Freighters are not broken by design and they should never have any slot at all! 
Lol...
I think your toon is older than you, tbh 
/Ki
lol nice one :)
Jenny epeeing with your char's age and your experience coming with it is quite rediculous tbh.
But I gotta say, your arguments provide quite an amusement.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.01 15:12:00 -
[6]
Originally by: Proton Power So what your saying is every time I go to move anything worth 1bil isk I need to get an escort in Empire now. I think to many PVP'ers are in this thread, as a PVP'er I would say the same thing, but from running a industrial corp I would disagree. Most traders and industrialists are very small groups of people or even solo. They now have no chance with freighters. I dont mind suiciding freighters, but this does need to be looked at a little more, maybe give more shields or armor per lvl of freighter skill or somthing. Just somthing ot keep the gankers guessing what they need to effectivly kill the freighter and make it where a freighter with max skills needs atleast 40 bs's to suicide it to make the loss value on each side equall.
You make it look like there will be 10 20man Domi camps on every route in empire and you cant undock anyone...
Its not the average pirate corp that'll "camp" highsec with 20 peeps or more to wait for the occasional afking freighter.
As well, your stuff might also blow up with you, leaving the gankers with a 400mil loss. A lot of people will think twice before doing this.
Last but not least...use a scout which is also webbing you and you are fine.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.01 17:11:00 -
[7]
Originally by: Jonathan Xavier
Lastly, I think being able to get loot from freighters is great. Killing freighters is a huge blow to any corporation. Instead of attacking them in a suicide gank, get them with a wardec. Perhaps put a restriction on ship size for pilots in NPC corps (i.e. NPC corp infrastructure unable to support the undocking procedures and servicing costs of capital ships) would get all freighter pilots into wardeccable corporations. Fine, then if you want to kill a freighter, war dec the corp driving it. Until then, don't make it profitable and easy to kill freighters in high-sec.
Now, if the "chance" of getting ganked in a freighter, which hasnt actually happened in any fashion that someone being your average trader needs to worry, already causes people to go bonkers...what do you think happens when NPC corps cant run freighters anymore?
I mean I'm all for it, and any alliance out there, or corp, who would consider suicide-ganking someone in a freighter will rather war-dec them and do it the "proper" way.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.02 06:51:00 -
[8]
Originally by: Jenny Spitfire
Crikey! The final nail on the coffin. That is one of the high sec freighter griefing exploit that you have mentioned. Kind of strange that many people killers do not admit it.
I am also a Player vs Playerless gamer and I admit the drone exploit in high sec is lame especially when it is used to grief freighters. I wish CCP would do something about it. 
CCP could also give freighters some defensive slots.
You are, by far, the most ignorant person I have ever seen on these forums.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.03 06:55:00 -
[9]
I'm most looking forward to talk to those seeing the sky falling, markets crash, prices rising, items getting rare, in a few months from now.
It's always those apolyptical scenarios, but in the end, a few freighters with extremely valuable mods get ganked, and thats it, nothing more happens, no consequences, nothing.
And what if I'm wrong? What if prices will go up for a lot of items? Well guess what, trading with a freighter will become more profitable, and those who still dare to do it, or those who muster a scout/escort will make more money than they do now.
This again will attract everyone else, and so we re where we are today.
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.03 07:09:00 -
[10]
Originally by: SiJira check this out - some prices rising isnt an apocalyptic scenario its reality
And ofc you are sure it has to do with freighter loot etc?
Quote:
wrong because everything doesnt magically balance and counter balance within minutes so whether we get back to where we are today is not the question but how long it takes and what happens in the meantime
I didnt say it happens within a week did I?
|
|

Chewan Mesa
coracao ardente Triumvirate.
|
Posted - 2007.05.10 21:23:00 -
[11]
Edited by: Chewan Mesa on 10/05/2007 21:20:05
Originally by: Janu Hull Just a bit of backstory I'm missing. Why were freighters never allowed slots in the first place?
Reasons that come to mind at the moment is for one, with low slots they can get a huge increase in cargo capacity. And their capacity was intended to be as it is.
Another one coming with the above would be capital ships being hauler into high sec in freighters, which also isnt supposed to be possible.
Having mid slots and lows means that freighters are no longer the slow, very slowly moving, dull ships they are now, yet, they were intended to be just that, huge hulls with lots of space.
|
|
|
|